Virtual reality apps have exploded. Frame.io is a web-based VR platform created by Virbela which is currently in Beta and will be released next year. In addition, augmented reality (AR) has been around for years but is staged to take off in mainstream media for many uses. We live and work in multiple realities and we juggle multiple communication tools which certainly require metaliteracy. Click here to visit my VR office Frame.io/valibrarian or (if you have a device nearby) just use a smart camera to access with this QR code.
Note: the default setting is an open microphone. I need to tell the Frame.io creators that this might be a privacy issue. I had the tab open on my browser and then left to do work on other tabs. A couple hours later, I heard a colleague saying, “Hi Val! Are you there?” I could not figure out where the voice was coming from until I clicked over to the Frame.io tab. Yikes! That felt weird.
The images in the VR office have links to resources about metaliteracy in metamodern culture, so click away as you wander through both 2D and 3D objects. Metaliteracy is a term, coined by Tom Mackey and Trudi Jacobson, that encompasses the way we juggle many communication tools every day including social media, email, text messages, app notifications, evaluation of online information and much more. If you come visit, you will create an avatar and be able to chat in voice.
One wall shares a link to the Community Virtual Library Frame.io space, which also is just one click away! My office hours in Second Life at the Community Virtual Library are currently 1-2pm Pacific Time. I will “plunge” into FrameVR and be around if anyone wants to visit. Of course, if you are reading this ten years from now, we may meet elsewhere. Perhaps on Mars!