As a school librarian, I have often considered the best way to teach learners how to research for themselves in a “real world” context. Often, students are assigned topics to research that are not personally meaningful. Information literacy skills (back in “the day”) meant learning to use a card catalog, an index, or an encylcopedia. The skills were first taught and practiced, so the students could use them someday when ready to look for information. Currently, students are taught how to evaluate websites and how to access online databases.
Having spent two years researching virtual worlds, it now occurs to me that an individual in a virtual world is learning “in the moment” rather than in theory only. In a virtual world, the individual is situated with other learners discovering and sharing the same inquiries. As a librarian, this is revolutionary. Imagine two library patrons actually entering a print encyclopedia to discuss their findings synchronously. Images, text, and multi-media are commonplace information resources at the beginning of this new decade. Studies are just beginning to provide evidence of the role virtual worlds play in information literacy and education.
During my exploration of rapidly changing technology in relation to literacy, I stumbled upon a new word- a word that implies more than media literacy or digital literacy. Transliteracy includes all forms of information delivery, across all platforms.